http://bugs.winehq.org/show_bug.cgi?id=9775
--- Comment #41 from Matteo Modesti mattemod@gmail.com 2008-07-07 22:30:22 --- Sorry, in my previous comments I forgot to say that I'm using fglrx, so I have to get rid of bug 12929 commenting out GL_ATI_envmap_bumpmap in 'dlls/wined3d/directx.c' (line 60) else Morrowind would crash on start (in ActivateContext if i remember properly). I don't know if it can help or is a problem...