https://bugs.winehq.org/show_bug.cgi?id=41271
--- Comment #22 from Robert Walker bob.mt.wya@gmail.com --- (In reply to Jacek Caban from comment #21)
A related patch was committed lately: https://source.winehq.org/git/wine.git/commitdiff/ 158a2c96cc4044f8cb2f63686ebde6b5f59e747e
I meant to revisit this, but I can't reproduce the problem anymore (even with the patch reverted, so it does not seem to be the reason).
Could someone ease confirm that it's still a problem with recent Wine version?
Jacek,
I've been playing a fair bit of Fallout 4 recently. I've not needed to apply the dsound patch for a while. The game appears to start very consistently.
There still remains all the other FO4 sound issues (crackling, no fall-off with distance, from source, and game sounds completely cutting out, with some machine gun turrets), not related to this bug.