https://bugs.winehq.org/show_bug.cgi?id=41310
Bug ID: 41310 Summary: World in Conflict can't get past loading screen in tutorial Product: Wine Version: 1.9.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: alex3kov@zoho.com Distribution: ---
Created attachment 55640 --> https://bugs.winehq.org/attachment.cgi?id=55640 Log with WINEDEBUG=+d3d9
1.0.1.1 version of the game from gog.com. After Alt-Tabbing or switching to another desktop workspace I can't get back into the game. Starting missions gets stuck in the same way.
According to setup manual here https://appdb.winehq.org/objectManager.php?sClass=version&iId=20703 I've set d3d10 to "Disabled", replaced dxdiagn with native and set it to "Native" in winecfg - so the game uses DX9.
Log with WINEDEBUG=+d3d9 is attached. It turned out to be 10Mb, so I gzipped it. These lines look suspicious: fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:debug_d3dformat Unrecognized 0x41415353 (as fourcc: SSAA) WINED3DFORMAT!
I can provide more logs, test patches etc.