https://bugs.winehq.org/show_bug.cgi?id=44863
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #11 from Zeb Figura z.figura12@gmail.com --- I don't know why I'm seeing something different than Stefan, but all of the vertex buffers I'm seeing have D3DVBCAPS_WRITEONLY set, and nothing else. So that can't be the problem.
Forcing locks to be NOOVERWRITE actually doesn't break rendering, but it doesn't make it any faster either. Not sure what the bottleneck actually is yet...