https://bugs.winehq.org/show_bug.cgi?id=41935
Bug ID: 41935 Summary: D4: Dark Dreams Don't Die has severe color issues Product: Wine Version: 1.9.24 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 56316 --> https://bugs.winehq.org/attachment.cgi?id=56316 Terminal output wine-1.9.24-105-g1d3b944
D4: Dark Dreams Don't Die is a 64-bit DX11 game and it is somewhat playable as I can start the game and perform some basic gameplay actions. Unfortunately, the game has some sever discoloration issues. For example, the game's characters' hair will have a very vivid green color or their skin will be completely black.
Wine 1.9.24-105-g1d3b944 Overrides used: d3dcompiler_43 Windows 7 64-bit prefix
I've attached the terminal output as I played the game for a bit in the hopes that it will help to diagnose the issue. Please note that the terminal output is about 450 MB uncompressed.
Also, I noticed that the game seems to try and make use of an unimplemented shader opcode:
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x5b, opcode_token 0x0400005b.
but I am not sure if that has any bearing on the issue at hand as I am not all that knowledgeable about Direct3D or shaders...