http://bugs.winehq.org/show_bug.cgi?id=21454
Summary: Dolphin Wii/GCN Emulator Crashes On Rom Load Due To Graphical Errors? Product: Wine Version: 1.1.35 Platform: x86-64 OS/Version: Mac OS X 10.6 Status: UNCONFIRMED Severity: critical Priority: P5 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: justinsboyd@gmail.com
The Dolphin app starts up normally, and runs perfectly until you begin the emulation.
When you launch a rom, the following occurs-
A window appears saying No Possible Memory Base Pointer Found!
Then I get a message saying that the app has encountered a serious problem and needs to close...
I have traced the problem to a possible solution though-
A graphical error...
Looking at the Dolphin website, I saw the following.
======= Runtime Library Requirements ======= Dolphin needs you have to have the libraries listed below installed.
[Windows] -MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application config" & model errors Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
-The DirectX March 2009 Runtime: This fixes the plugin loading errors Note: THIS MEANS UPDATE YOUR DIRECTX EVEN IF YOU HAVE THE VERSION 9.0c or 10 or 10.1!!!!!! Microsoft DirectX Updater
[Linux] -install libbluetooth: fixes the "PANIC failed to load plugin Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements ======= You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't work anymore. We recommend using the Dolphin OpenGL Video plugin for better video emulation.
Note: Make sure your drivers are up to date!
So I tried using winetricks to install these missing programs, but found that Dolphin still encountered the same problem as before.