https://bugs.winehq.org/show_bug.cgi?id=57207
Chiitoo chiitoo@gentoo.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chiitoo@gentoo.org
--- Comment #6 from Chiitoo chiitoo@gentoo.org --- It seems I may have been ever so slightly too much in haste when adding the links to PlayOnline Viewer, and the game it is used to launch, Final Fantasy XI Online.
For these, the flood gates appear to open with commit 9313c14c63a [1].
At worst, the
err:d3d:state_undefined Undefined state UNKNOWN_STATE(0) (0).
is printed about 10,000 lines per second for Final Fantasy XI, and somewhat less for PlayOnline Viewer.
Running with an "old-style wow64" mingw build of Wine here ("new-style wow64" build runs the launcher application at about 0.5 FPS... haven't tried getting to the actual game with it yet).
I'm not sure if I've seen an impact on performance yet, aside from the terminal emulator where the application is printing into using more CPU. :]
Thank you!
1. https://gitlab.winehq.org/wine/wine/-/commit/9313c14c63a9b941b66ea367b72f0f9...