https://bugs.winehq.org/show_bug.cgi?id=49251
Bug ID: 49251 Summary: Mouse cursor leaves a trail when anti-aliasing enabled (Secret Files 1-2, Fahrenheit, Ufo:Extraterrestrials) Product: Wine Version: 5.4 Hardware: x86 URL: https://www.moddb.com/games/fahrenheit/downloads/faren heit-demo OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: gofmanp@gmail.com Regression SHA1: 7ec7d812f1d5eabef12ac97d46fbb41bc2a91e98 Distribution: ---
I'm having this problem in a couple of older games (Secret Files 1-2, Ufo: Extraterrestrials, Fahrenheit). When in-game anti-aliasing is enabled in those games, the mouse pointer leaves a trail across the screen and the screen stops refreshing, making the games unusable.
According to my testing this was introduced by https://source.winehq.org/git/wine.git/commit/7ec7d812f1d5eabef12ac97d46fbb4...
Reverting the commit on current HEAD fixes the problem.
Plain terminal output doesn't show anything related.
To reproduce the problem in Fahrenheit demo: Start the game, create a new profile, select <Options>, <Visual>, set <Graphic Level> to custom. Click <Advanced Graphic Options> and enable anti-aliasing. Click on <Back> button to apply the changes. As you move the mouse and the cursor hits the border of the screen, the problem appears.
wine-5.9-23-gba920246e5 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 440.66.14