https://bugs.winehq.org/show_bug.cgi?id=39348
Bug ID: 39348 Summary: Multiple games hang on exit when CSMT enabled Product: Wine-staging Version: unspecified Hardware: x86 URL: http://www.fileplanet.com/191497/190000/fileinfo/Nikop ol:-Secrets-of-the-Immortals-Demo OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: michael@fds-team.de, sebastian@fds-team.de, stefan@codeweavers.com Distribution: ---
Created attachment 52444 --> https://bugs.winehq.org/attachment.cgi?id=52444 winedbg bt all
I have some games that freeze on exit when CSMT is enabled.The game executable remains in memory and constantly uses 100% cpu after exiting the game. Most of the games with this problem are older titles, using Directx 6-8, some of them are newer ones, built on DX9. With disabled CSMT those games always quit properly. Plain terminal output doesn't show anything related. Reproduced with nvidia binary driver 340.93 and nouveau/mesa git.
Two examples:
1. Freespace 2 demo (DX7, 60M): http://www.fileplanet.com/126954/120000/fileinfo/Freespace-2-Demo- (in the launcher select <Detect Available cards>, then select a video mode with 3D support, start the game. In the main menu press <Esc> a couple times to quit the demo).
2. Nikopol demo (DX9, 355M): http://www.fileplanet.com/191497/190000/fileinfo/Nikopol:-Secrets-of-the-Imm...
wine-1.7.51-225-g3966aff Fedora 22 32-bit OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV92 OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0-devel