https://bugs.winehq.org/show_bug.cgi?id=43659
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #23 from Zebediah Figura z.figura12@gmail.com ---
(In reply to Aaron Franke from comment #21)
It appears that Rome Total War is also affected by this bug. https://bugs.winehq.org/show_bug.cgi?id=28210
"Disabling winegstreamer.dll in the libraries tab worked around the crash for me."
Please don't do that.
Each one of those games might be crashing for a different reason so each own deserves its own bug report unless / until they are shown to all be due to the same root cause. Which is what you did anyway, since you just added references to the other bugs here but still kept all the individual bugs open.
For what it's worth, it does look like it's probably the same bug in all of these cases—it's crashing on the same instruction, and I've seen the push_data() crash show up in multiple places. But yeah, that's not certain.
In any case the bug title should properly be something like "<app> crashes in winegstreamer (disabling winegstreamer is a workaround)".