http://bugs.winehq.org/show_bug.cgi?id=13610
Summary: DragonRiders: main character, dragon and sky appear black Product: Wine Version: 1.0-rc3 Platform: Other URL: http://appdb.winehq.org/objectManager.php?sClass=version &iId=8946 OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: rainmaker@icgag.it
Created an attachment (id=13574) --> (http://bugs.winehq.org/attachment.cgi?id=13574) How it looks in Wine
The main character and the dragon in the DragonRiders game appear completely black except for their eyes, as if they had no texture applied (check the attached screenshots). From a bird's view of the village at the beginning, it looks like the sky suffers from the same problem. I couldn't verify whether this applies to other characters in the game as well or not, since I only played for a few minutes.
The same bug happens in Cedega as well.
I can only guess it's some kind of chroma key problem (as the one in Ultima IX), but the game cannot be configured with respect to that. The only hint is a debug error that floods the console (check attached log):
err:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast DXTC decompression not supported by now
but I don't know if it might be related. There's also a message concerning an unsupported Stippled Alpha feature.