https://bugs.winehq.org/show_bug.cgi?id=52281
Bug ID: 52281 Summary: Grim Dawn eventually starts lagging and crashes during gameplay Product: Wine Version: 6.23 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: idarktemplar@mail.ru Distribution: ---
Created attachment 71409 --> https://bugs.winehq.org/attachment.cgi?id=71409 grimdawn top output.txt
When playing Grim Dawn (GOG latest version 1.1.9.3) it eventually starts lagging, freezing, and finally crashes.
Best way to reproduce it I've found is Shattered Realms mode from Forgotten Gods addon (act 7). Around 3-4 levels (each includes 3 monster maps and 1 boss map) game starts lagging, after 10+ levels it crashes for me. Just playing campaign reproduces issue as well.
I've tried switching various graphics settings, switching wine to wine-staging, running without dxvk or in d3d9 mode, it didn't fix issue for me. Only workaround I've found is quitting game and launching it again.
I've switched to running 64-bit game executable, and it still didn't this issue. It looks like some resource leak: application consumes more and more memory until it crashes. But it crashes long before all system memory is consumed.
OS: Gentoo Linux amd64 (x86_64) Kernel: 5.15.11 Wine version: 6.23 Videocard: NVIDIA GeForce GTX 750 Video driver: proprietary nvidia drivers 470.86 DXVK: 1.9.2