http://bugs.winehq.org/show_bug.cgi?id=34847
--- Comment #10 from tomas191191@gmail.com --- (In reply to Bruno Jesus from comment #9)
Thanks for testing. I'll try to send the patch for review.
I'm curious though, is this a bug in Wine, or is it a bug in The Swapper that just happens to clash with Wine? Because I see hundreds (a rough estimate) of functions in opengl_norm.c that makes the same assumptions that glBindTexture and glDeleteTextures do. Should the error checking be added to all of them too?