http://bugs.winehq.org/show_bug.cgi?id=23599
Summary: Texture problems in Deus Ex 2: invisible war Product: Wine Version: 1.2-rc7 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: duck@duckcorp.org
Created an attachment (id=29510) --> (http://bugs.winehq.org/attachment.cgi?id=29510) log (+d3d,+seh)
I can launch the game, view the intro scene, the rest of the game loads fine and the loading screen is proper, but then the display is incomplete, both in the menu and in the game: only part of the interface is displayed well, no background and images in menu, no objects in game. It is absolutely unplayable.
I'm using Debian unstable on i386, with a Mobility Radeon X300 and the Free driver (v6.13.1), and opengl+fbo (but other combinations of opengl/gdi and backbuffer/fbo didn't help).
As can be seen in the log, the problem seems related to: fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported which is supposed to have been fixed in #8176 (but opening a new report as requested).