https://bugs.winehq.org/show_bug.cgi?id=47391
--- Comment #1 from Felix Hädicke felixhaedicke@web.de --- Created attachment 64737 --> https://bugs.winehq.org/attachment.cgi?id=64737 Patch: wined3d: call glEnable(GL_DEPTH_TEST) for unrecognized depth buffer type
With this patch, graphics looks fine in Condor2, and the simulator is fully playable