http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #3 from Stefan Dösinger stefandoesinger@gmx.at 2007-09-04 03:54:54 --- Ah, I think I know what's wrong in there. This patch adds a line "glTexCoord4f(0, 0, 0, 1);" to drawprim.c, can you try to remove it? Otherwise I think this problem has been fixed already in a later patch.