http://bugs.winehq.org/show_bug.cgi?id=27994
--- Comment #11 from Roland Haeder roland@mxchange.org 2011-12-08 17:54:24 CST --- Created attachment 37870 --> http://bugs.winehq.org/attachment.cgi?id=37870 hacked shader.c for making DNF not crashing
I have hacked dlls/d3dx9_36/shader.c a little to make DNF not crashing, it seems to badly want to have that what wine is not providing.
If I do so, the game starts with an almost blank scene (see screenshot I'm going to attach from a later mission).
Also the mentioned flickers are there so they are not related native DLLs (as I initially thought), but maybe to ddraw. I try to add a native DLLs to DNF's WINEPREFIX to test it, if I'm right.