http://bugs.winehq.org/show_bug.cgi?id=11057
--- Comment #12 from Tobias Jakobi liquid.acid@gmx.net 2008-08-04 07:39:43 --- I tested this a bit more.
First a few basic information: game patch level: 2.1.233 (full game)
Wine settings: OffscreenRenderingMode=auto PixelShaderMode=enabled RenderTargetLockMode=auto UseGLSL=disabled VertexShaderMode=hardware
Ingame settings: Direct3D Renderer (800x800-16) OptimizesSurfaces=enabled PolyGapFixing=enabled MipmapSharpening=enabled SinglePassMultiTexturing=enabled
Results with older wine versions: 0.9.25: rendering BAD, mipmaps appear to be colored wrong 0.9.30: rendering BAD, mipmaps appear to be colored black 0.9.45: rendering GOOD
I'm attaching screenshots for all three versions.
Doing a regression test between 0.9.30 and 0.9.45.
Greets, Tobias