https://bugs.winehq.org/show_bug.cgi?id=53749
Bug ID: 53749 Summary: Hotel Giant 2: black screen after changing resolution or enabling anti-aliasing Product: Wine Version: 7.18 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: z.figura12@gmail.com Regression SHA1: 5f1cbb1b85e7d92b6c783a32ae85ca2902296481 Distribution: ---
Created attachment 73211 --> https://bugs.winehq.org/attachment.cgi?id=73211 terminal output
Everything looks fine visually in the game until I try to change screen resolution (GOG version offers only 1024x768 and 1280x1024) or enable anti-aliasing in the game video options. The dynamic scenery in the main menu turns black so that only some objects (cars) can be seen.
I have to remove the 'VCONFIG.DAT' file from the game's configuration directory (which resets the game video preferences) in order to restore the game to a working state.
Reverting commit 5f1cbb1b85e7d92b6c783a32ae85ca2902296481 fixes the problem for me.
Demo version does exist but it is unusable, see bug #36944, comment #8 why.
wine-7.18-120-g001665d7354 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03 OpenGL core profile shading language version string: 4.60 NVIDIA