http://bugs.winehq.org/show_bug.cgi?id=22053
--- Comment #40 from eurekafag@eureka7.ru 2012-07-26 08:17:37 CDT --- (In reply to comment #38)
I've double-checked and found that the behavior is different for different games. Please check that you test the same game with different wine setups.
All tests were with TF2 mostly and when overlay worked it worked in every game I tried. Though sometimes it required several restarts of the game.
0.0.20090925-6 which is the version with fixes from comment 31.
Try 1.5.7 with repo prelink and that flags. TF2, L4D2 and PAYDAY work, overlay works in all of them.
You mean 0.0.20090925-6 which is not the same thing.
Correct.
I didn't say it's prelink's fault. If you try to use the overlay with wine that wasn't processed by prelin, the game will crash.
I have no idea how to do this. I don't do any additional processing on binaries. I see prelink cron job but it runs daily so at least just after compiling the binaries should be intact.
I've tested TF2 on different setups and it never worked for me with wine built from source (1.4.1, 1.5.6, 1.5.9, with or without those flags).
"it never worked for me" — the game itself or just the overlay? Or did the game crash even with overlay explicitly disabled?