https://bugs.winehq.org/show_bug.cgi?id=39517
--- Comment #12 from Austin English austinenglish@gmail.com --- (In reply to Storm from comment #6)
Can you run a regression test?
Not any soon, sorry.
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
That's unsupported.
I have no idea what that error means or what should I do with it. I run the regular wine package Arch has, nothing custom apart from the prefix.
That's a registry setting: | +->UseGLSL | | [When set to "disabled", this disables the use of GLSL for shaders. | | In general disabling GLSL is not recommended, only use this for debugging purposes.]
http://wiki.winehq.org/UsefulRegistryKeys