http://bugs.winehq.org/show_bug.cgi?id=19433
Goliash goliash@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |goliash@volny.cz
--- Comment #5 from Goliash goliash@volny.cz 2013-02-12 14:04:57 CST --- It still happens in 1.4.1. I have done several tests.
Multiplayer game was played till the end - conditions: 2 PCs (no matter if Linux/Wine + Win or Linux+Linux), the same network (via wifi, delay max 4ms)
The game failed if it was on bigger distance (12ms, 4 routers, 3x 5GHz conns and LAN game tunneled via internet, 80ms).
Can I help with it? Can I create any log that could help to resolve the problem?