https://bugs.winehq.org/show_bug.cgi?id=43872
--- Comment #31 from Shmerl shtetldik@gmail.com --- (In reply to Józef Kucia from comment #30)
You could try to get an apitrace, a trace would be useful if it reproduces the issue.
I'll try that (do I still need that special patch to enable tracing?), though the trace might become very big. With rotfiends, I had to fight several of them, and it froze only on the last one. It's not very consistent (for a moment I thought the bug is fixed on the latest Wine master). May be you just didn't wait long enough to trigger the freeze?
In the last test, I used Wine master with wined3d-buffer_create d3d11-Deferred_Context from staging, and hack v2.