http://bugs.winehq.org/show_bug.cgi?id=31261
Bug #: 31261 Summary: League of Legends: server always busy with builtin wininet; crashes with native Product: Wine Version: 1.5.9 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wininet AssignedTo: wine-bugs@winehq.org ReportedBy: rmmartins@gmail.com Classification: Unclassified
When I try to log in to League of Legends with builtin wininet (no override) it always answers with "server busy, try again later". When I install wininet with winetricks and try to log in again, it crashes with attached backtrace, no matter what login/password I use.
My system is Debian Sid 32-bit, wine 1.5.9 (compiled by me, with patches, as instructed by Daniel Riffo on AppDB). I don't know if it helps, but the exact same problem happens with wine 1.4.1 provided by Sid's apt repo.
It's my first bug report, so if I need to send any more info, please tell me.