https://bugs.winehq.org/show_bug.cgi?id=43461
--- Comment #10 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Stephan Alt from comment #9)
Created attachment 59141 [details] +tid,asmparser,parsed_shader,d3dcompiler trace
Here you go, let me know if you need anything more.
Thanks but it looks like the crash is different this time. Did you switch the game to d3d11 by any chance, or something like that?