https://bugs.winehq.org/show_bug.cgi?id=43479
Matthew Reed wine@zootal.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine@zootal.com
--- Comment #11 from Matthew Reed wine@zootal.com --- If, for example, towards the beginning of the game you are in the Prophet's tomb, a small enclosed area. Here, the graphics/textures look fairly decent, though you can still see that white grid overlayed over everything. If you walk through the cave to the large outdoor area, you can see the textures start to drop off to be replaced with black patches. The larger the area, the worse it is, the further you go, the worse it gets.
Another thing I have noticed is that in a few areas, such as later on in the Prophet's Tomb when you are in the underground water tunnel/chamber, the lighting is inverted, as if it were a photographic negative. A lot of the cut-scene videos play like this, also.
I'll see if I can upload some pics later today demonstrating all of this, but it's fairly easily to duplicate - just spend a half hour playing from the beginning to the Prophet's tomb, you will see all of these grahpic defects in their glory.
I am using Wine staging 2.18. TROTTR won't start with Wine 2.18 non-staging.