http://bugs.winehq.org/show_bug.cgi?id=16328
Ruslan b7.10110111@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |b7.10110111@gmail.com
W3ird_N3rd mailme667@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mailme667@yahoo.co.uk
--- Comment #71 from Ruslan b7.10110111@gmail.com 2009-07-06 03:17:37 --- I did as in comment #23, i.e. installed vcrun2005sp1 msxml3 wmp9 gecko via winetricks, but my error is different:
GTA IV FATAL ERROR: DD3D50 GTA IV FATAL ERROR: D3D Error - Shader Model 3.0 or higher is required
After i press OK i get long list of 0xcdcdcdcd on the console.
How can i get to that TEXP70 step? Or, maybe it is already after this?
--- Comment #72 from Ruslan b7.10110111@gmail.com 2009-07-06 03:18:31 --- I did as in comment #23, i.e. installed vcrun2005sp1 msxml3 wmp9 gecko via winetricks, but my error is different:
GTA IV FATAL ERROR: DD3D50 GTA IV FATAL ERROR: D3D Error - Shader Model 3.0 or higher is required
After i press OK i get long list of 0xcdcdcdcd on the console.
How can i get to that TEXP70 step? Or, maybe it is already after this?
--- Comment #73 from Ben Anderson roothorick@new.rr.com 2009-07-06 03:21:28 --- (In reply to comment #72)
I did as in comment #23, i.e. installed vcrun2005sp1 msxml3 wmp9 gecko via winetricks, but my error is different:
GTA IV FATAL ERROR: DD3D50 GTA IV FATAL ERROR: D3D Error - Shader Model 3.0 or higher is required
After i press OK i get long list of 0xcdcdcdcd on the console.
How can i get to that TEXP70 step? Or, maybe it is already after this?
When a game complains about shader model 3 not being present it's almost certainly either a) wine too old, b) your hardware cannot run the game (even in native Windows!) or c) something's wrong with your videocard drivers. Such support is beyond the scope of bugzilla.
--- Comment #74 from Ruslan b7.10110111@gmail.com 2009-07-07 12:55:42 ---
a) wine too old, b) your hardware cannot run the game (even in
native Windows!) or c) something's wrong with your videocard drivers
a) $ wine --version wine-1.1.25
b) this game runs perfectly on this hardware in windows (GeForce 8800GT, 2GiB of RAM, Pentium 4 3200GHz)
c) well... maybe it's because i compiled wine before nvidia driver installation - so with MESA include/GL. Now recompiling with nvidia's includes. __________
For people who try to use xliveless to disable RGSC but fail to do this: check that your GTAIV.exe is version 1.0.1.0 at least, if it's older, then xliveless won't patch the game. Patch to update GTAIV can be found on the rockstar website http://www.rockstargames.com/support/IV/PC/patch/index.html
--- Comment #75 from Ruslan b7.10110111@gmail.com 2009-07-07 18:47:44 --- OK, now solved shader model 3 problem: for some reason "Allow Pixel Shader" option didn't work as set up specifically for GTAIV.exe and it was disabled by default. Now i get this TEXP70.
--- Comment #76 from Ruslan b7.10110111@gmail.com 2009-07-07 19:06:28 --- Created an attachment (id=22249) --> (http://bugs.winehq.org/attachment.cgi?id=22249) WINEDEBUG=d3d wine LaunchGTAIV.exe
WINEDEBUG=d3d Wine version used 1.1.25 NVIDIA GeForce 8800GT
--- Comment #77 from W3ird_N3rd mailme667@yahoo.co.uk 2009-07-22 11:02:19 --- It's probably just coincidence, but translating TEXP70 to normal English would make me think of TEXture, P, 70.
Which reminds me of bug #16559. In that thread, there is a patch for a bug that's about not being able to translate Pixelformat 70.
So I would see the connection - TEXP70, TEXturePixelformat70.
But again maybe it's just coincidence.