http://bugs.winehq.org/show_bug.cgi?id=29144
--- Comment #9 from Henri Verbeet hverbeet@gmail.com 2011-11-29 23:04:32 CST --- This is probably a legitimate bug in wined3d, actually. From http://www.opengl.org/registry/specs/NV/half_float.txt: "If NV_vertex_program is not supported, references to VertexAttribPointerNV should be removed, as should references to VertexAttrib*h[v] commands.". I guess fglrx doesn't implement NV_vertex_program.