http://bugs.winehq.org/show_bug.cgi?id=18050
Summary: Counter Strike 1.6 non-video slowdown Product: Wine Version: 1.1.12 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: elfy.ua@gmail.com
Hello,
I was running Counter Strike 1.6 on wine-1.1.12. The first run there was some minor slowdowns, but the game did run correctly after a minute or so and did so for the 3 hrs approx. The other runs the following occurs: • The menu is okay, though some characters are missing at random. Not the whole text, but select characters, and the exact missing character set is random between independent executions. • When the game is run it drops to 1 frame every 5 seconds(can be measured looking at the game timer). • Wine produces no notable error messages, and even any warning. • The bug persists through OpenGL and Software renderers(DX is screwed), and no such lag is seen in any other heavy-3D program. • The emulator thread and the wineserver itself during the lag are put to sleep, the CPU usage never exeeds 1%.
From what I understand, this is smth wrong with IO, but I don't know how to
debug it.
Video card: Intel X3100, driver ver: >2.6.3(git), xorg ver: 1.6.0.