https://bugs.winehq.org/show_bug.cgi?id=57800
Bug ID: 57800 Summary: Fullscreen OpenGL apps have unintended literal transparency Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winewayland Assignee: wine-bugs@winehq.org Reporter: lassebq.mine@gmail.com Distribution: ---
Created attachment 78009 --> https://bugs.winehq.org/attachment.cgi?id=78009 OpenGL game which is getting transparent regions
OpenGL surfaces under wayland should be rendered with EGL_EXT_present_opaque set to EGL_FALSE to avoid unintended transparency