https://bugs.winehq.org/show_bug.cgi?id=42592
--- Comment #52 from Kai Krakow kai@kaishome.de --- (In reply to Shmerl from comment #51)
(In reply to Kai Krakow from comment #50)
Aside from the other problems I described, I'm seeing flickering of some single objects lately with nvidia blob, also low fps (as before). Maybe related?
May be what you see is bug 43786? It's something else than what I described above. What I see in Mesa master now is a flickering of the whole screen and it doesn't happen with older Mesa. I'll try to narrow it down to specific Mesa changes.
No, not bug 43786: I'm seeing it when standing still, even during dialogs. In the background I see some single objects flickering with the current fps rate. It's rare, and it's mostly with static objects like tables or flower pots. I never saw that in the main quests, only in the DLC quests (thus, new areas not part of the main game)...
I never saw textures flickering: Either they are completely missing (which seems to affect fps: the engine starts to render a lot of useless and strange things from even far behind), or they are completely opaque (like cave entries and dimmed corners). Tho, depending on viewing angle or distance the "missing" textures sometimes become visible. But they never started flickering, even when at the sweet spot between visible or invisible.