https://bugs.winehq.org/show_bug.cgi?id=48180
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #2 from Paul Gofman gofmanp@gmail.com --- It is d3d11 game, right?
Could you please attach logs with WINEDEBUG=+d3d11,+d3d,+d3d_shader? Recorded from start and including the moment the inventory with the problem are visible. The log may grow big but logs are compressed very well. Ideally, 2 logs, with 4.20 where the issue is and 4.19 where there is no issue.
Or maybe you could do a bisect and find the commit which caused the regression? That would simplify the things greatly and would increase the chances for this to be fixed quick.