http://bugs.winehq.org/show_bug.cgi?id=16408
--- Comment #7 from Tobias Jakobi liquid.acid@gmx.net 2009-06-15 16:38:10 --- Can someone set the component to wined3d? It's either a bug inside the driver (is anyone seeing this with a nvidia card? Or an ATI card using the open-source driver? Or anyone with DX9-capable hardware that is not powered by fglrx?) or a bug inside wined3d.
Looks to me like either error in the vertex buffer or calculation errors inside the vertex shader. If it's the vertex buffer there might be some memory corruption around.