https://bugs.winehq.org/show_bug.cgi?id=46416
--- Comment #10 from zurohki@gmail.com --- (In reply to sleijeri from comment #9)
Have also heard by some other users with nvidia + native windows are experiencing Error 132 and getting crash (were using gtx1070 and 2080). So propably there might be issues within wow itself too on dx12 implementation atm.
I'm sure there are, but it's probably not the same issue.
The frustrating thing is that DirectX 12 mode performs noticeably better than DirectX 11, and it often runs fine for hours. So I'm tempted to use it, but I can't trust it to not crash in the middle of a raid.
Built new kernel, LLVM, mesa, vkd3d+patch and wine-staging. Didn't help. Log in, walk around for a bit and bam:
ACCESS_VIOLATION : error 132: ERROR #132 (0x85100084) Fatal exception! The instruction at "0x00007f19b8134141" referenced memory at "0x00007f182c08c010". The memory could not be "read".