http://bugs.winehq.org/show_bug.cgi?id=26967
Summary: Water is black in StarCraft II with ARB shaders Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: stefandoesinger@gmx.at
As expected patch db8d681a5b088b3b0dd58c6952086891f6bbb4f5 broke water rendering in StarCraft 2 with ARB shaders. The water is now black again.
This can be reproduced with e.g. the Agria Valley map on highest graphics. I think especially the shaders are important here. As far as I remember the important thing in SC2 is that the result of RCP(0.0) * 0.0 gives 0.0.
Reverting the patch fixes SC2. I'll give GLSL a try.