http://bugs.winehq.org/show_bug.cgi?id=31071
--- Comment #50 from Anton Vorobyov phoenix@mail.ru 2012-07-22 10:33:00 CDT --- I'm using gt260m, yes. Results didn't change from run to run but from recompile to recompile it seems. With commit being reverted results are stable (bug doesn't occur anymore), thus it could be compiler cache error.
I'll make logs, but got a question. Log of whole session is 400+ MB (3-4 MB compressed), and actual load of 'corrupted' resources occurs somewhere in between 200 and 250 MB (first 200mb is game menu which is not affected).
Should i upload first 1k lines of log of complete log in compressed form?