http://bugs.winehq.org/show_bug.cgi?id=20074
--- Comment #32 from Rico kgbricola@web.de 2012-08-25 05:50:20 CDT --- The problematic function is D3DXLoadSurfaceFromSurface, which seems to behave differently than native one. Using that one from native d3dx9_27 fixes the issue.