https://bugs.winehq.org/show_bug.cgi?id=55409
--- Comment #4 from Andrew randrik@mail.ru --- sadly, 8.0-rc2 compiled with clang-16 also crashes (I think previous wine 8.0-rc2 package was built by me with clang-14. Then Mesa3d started to require llvm-16).
I tied earlier versions via git reset --hard wine-7.0 for example, and 7.22 was first version to build and run this specific benchmark again (dot3 bumpmap scene still errors out), all down to 7.0 had some build error or 3dmark crash at startup.
wine 6.0 can be build but can't update its prefix (segfault very early).
So, it seems this bug was around at least since wine 7.22, and testing earlier versions by building them from source in my current software environment is ...difficult.