http://bugs.winehq.org/show_bug.cgi?id=25627
--- Comment #1 from Palmer Dabbelt palmem@comcast.net 2010-12-27 11:38:46 CST --- Created an attachment (id=32640) --> (http://bugs.winehq.org/attachment.cgi?id=32640) stderr from running Starcraft 2
Compressed because it is too large for the server (2K uncompressed)
Some snippits:
fixme:d3d_shader:shader_arb_generate_vshader HW VertexShader Error at position 2738: "line 101, char 25: error: relative address offset too large (192)\n" fixme:d3d_shader:shader_arb_dump_program_source [many lines of source code here]
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ /var/tmp/portage/app-emulation/wine-1.3.8/work/wine-1.3.8/dlls/wined3d/drawprim.c / 43
Compressed because it is too large for the server (2K uncompressed)
Some snippits:
fixme:d3d_shader:shader_arb_generate_vshader HW VertexShader Error at position 2738: "line 101, char 25: error: relative address offset too large (192)\n" fixme:d3d_shader:shader_arb_dump_program_source [many lines of source code here]
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ /var/tmp/portage/app-emulation/wine-1.3.8/work/wine-1.3.8/dlls/wined3d/drawprim.c / 43