https://bugs.winehq.org/show_bug.cgi?id=35363
--- Comment #1 from Dmitry Timoshkov dmitry@baikal.ru --- (In reply to comment #0)
The following spams when outdoors (easy to test in stormwind)
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ ../../../wine-multimedia/dlls/wined3d/state.c / 1572 err:d3d:wined3d_debug_callback 0x886c0: "GL_INVALID_VALUE error generated. Point size must not be negative.".
(Filed for Stefan)
Looks like you are using a custom wine build, does this happen with plain wine?