http://bugs.winehq.org/show_bug.cgi?id=25640
Summary: Rush hangs after starting Product: Wine Version: 1.3.10 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: hverbeet@gmail.com
Created an attachment (id=32652) --> (http://bugs.winehq.org/attachment.cgi?id=32652) terminal output
'Rush' is a puzzle game, currently available only on Steam. After starting the game it places its own mouse cursor on the screen then nothing happens: the game hangs while still consuming 100% cpu power. The same happens in fullscreen and in virtual desktop mode. I've also tried ddr=gdi/opengl and orm=fbo/backbuffer combinations but that didn't help either.
The game can be started correctly with Wine-1.1.34 and all later versions show the mentioned problem.
c24e48d937cfd0000a22af555a920ea7fab71d7b is the first bad commit commit c24e48d937cfd0000a22af555a920ea7fab71d7b Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Dec 14 20:49:53 2009 +0100
wined3d: Filter window messages generated by switching to fullscreen and back.
git checkout c24e48d937cfd0000a22af555a920ea7fab71d7b -- the game hangs git reset --hard HEAD^ -- the game is starting properly
Author of the patch added to CC. The demo is Steam-only: http://store.steampowered.com/app/38720/ Please, let me know if you need a log with specific debug channels.
Fedora 14 Nvidia GeForce 250 / driver 260.19.29