http://bugs.winehq.org/show_bug.cgi?id=17437
Mathieu Belanger b747xx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |b747xx@gmail.com
--- Comment #13 from Mathieu Belanger b747xx@gmail.com 2009-02-20 08:15:35 --- The file dlls/wined3d/directx.c contain the shader stuff detector:
if (gl_info->supported[ARB_VERTEX_SHADER]) { glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, &gl_max); gl_info->vs_glsl_constantsF = gl_max / 4; TRACE_(d3d_caps)("Max ARB_VERTEX_SHADER float constants: %u\n", gl_info->vs_glsl_constantsF); }
I can't do any test as I'm at work.