http://bugs.winehq.org/show_bug.cgi?id=26863
--- Comment #8 from Night Nord NightNord@gmail.com 2011-04-21 04:04:49 CDT --- Created an attachment (id=34260) --> (http://bugs.winehq.org/attachment.cgi?id=34260) +d3d,+d3d_shader log parts with code of failed shader
I'm curious - is it ok to link to shader objects with main functions in single shader? (there is no other "Compiling shader object 53")