http://bugs.winehq.org/show_bug.cgi?id=14616
Summary: Dracula Origin Demo: Pixelshaders broken Product: Wine Version: 1.1.1 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: cja@gmx.net
Created an attachment (id=15015) --> (http://bugs.winehq.org/attachment.cgi?id=15015) Dracula Origin with PixelShaders on.
If you turn on PixelShaders in winecfg, the characters in the dracula origin demo is all black, if existing, and missplaced. The console is then fille with: -- fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411 fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3383 -- Over and over again.
If pixelshaders is turned off, the game seems to run fine.
(Nvidia properitery drivers, stock kubuntu 8.04.1)