http://bugs.winehq.org/show_bug.cgi?id=3883
Summary: 3DMark 2001 SE takes a while to load up Product: Wine Version: CVS Platform: PC OS/Version: other Status: NEW Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: Speeddymon@gmail.com
When I attempt to run 3DMark 2001 SE, the following errors print on console, and then nothing happens, no GUI, nothing..
err:module:import_dll Library ntoskrnl.exe (which is needed by L"C:\Program Files\MadOnion.com\3DMark2001 SE\PciBus.sys") not found err:module:import_dll Library HAL.dll (which is needed by L"C:\Program Files\MadOnion.com\3DMark2001 SE\PciBus.sys") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\Program Files\MadOnion.com\3DMark2001 SE\PciBus.sys" failed, status c0000135
After about 30-45 seconds, the splash finally loads, and then the GUI pops up. Between the time that the error above prints, and the time the slpash loads, several OLE errors appear, and then several bitblt, ddraw, and win fixme's appear.
I saw another bug saying HAL.dll should be able to easily stub implement, same for ntoskrnl.exe, but I dunno if that would do anything for the load time..
When changing winver to win98 for this program, the following happens:
fixme:vxd:VXD_Open Unknown/unsupported VxD L"pcibus.vxd". Try setting Windows version to 'nt40' or 'win31'. [-snip ole errors-] fixme:setupapi:SetupDiGetClassDevsW ({72631e54-78a4-11d0-bcf7-00aa00b7b32a}): stub
and then after about 90 seconds, the app finally loads.