https://bugs.winehq.org/show_bug.cgi?id=40926
Adam Bolte abolte@systemsaviour.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte@systemsaviour.com
--- Comment #8 from Adam Bolte abolte@systemsaviour.com --- This also appears to be crashing Dying Light.
As seen in Wine Staging 2.8:
wine: Call from 0x7b451b06 to unimplemented function msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z, aborting fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs wine: Unimplemented function msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z called at address 0x7b451b06 (thread 009e), starting debugger... fixme:system:SystemParametersInfoW Unknown action: 116 Unhandled exception: unimplemented function msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z called in 64-bit code (0x000000007b451b06). ... Backtrace: =>0 0x000000007b451b06 RaiseException+0xe0(code=0x80000100, flags=0x1, nbargs=0x2, args=0x23dff0) [/mnt/gaming/applications/wine/git/dlls/kernel32/except.c:85] in kernel32 (0x000000000023dfb0) 1 0x00007fe7f6108f7e __wine_spec_unimplemented_stub+0x3f(module="msvcp110.dll", function="??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z") [/mnt/gaming/applications/wine/git/dlls/winecrt0/stub.c:34] in msvcp110 (0x000000000023e000) 2 0x00007fe7f606d14f __wine_stub_msvcp110_dll_92+0x16() in msvcp110 (0x0000000000000001) ...