http://bugs.winehq.org/show_bug.cgi?id=18146
Summary: EvE Online;Salvage Beams and Warp (or so i think) are rendered incorrectly and cause a FPS drop Product: Wine Version: 1.1.19 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gajo01@gmail.com
As the summary says. salvage beams are rendered incorrectly: white garbled textures instead of red light, and warp looks pixelated (i'm assuming these two are caused by the same thing).
I'm using wine 1.1.19 patched with http://bugs.winehq.org/attachment.cgi?id=20410, I have Nvidia 7600 GT (it wouldn't render any models before applying those fixes). I'm runing 64bit Archlinux, I'm using wine through 32 chrooted environment. In both the chrooted environment and in the 64bit environment I'm using the same version of the driver, the bug exhibits both on 185.19-2 (my current) and 180.44-1.
I've also talked in the ingame linux channel, and it seemed that someone else is having the same problem (altough he has the same graphics card), reportedly it started happening from the newest patch (I wouldn't know as I wasn't playing the game).
I've tried nearly all sorts of eve options : shadows off/on, HDR off/on, Bloom off/on, Dither off/on. The resulting images were taken with all of it off.
tractor beam bug http://img66.imageshack.us/img66/1689/tractorbeam.jpg
warp bug http://img158.imageshack.us/img158/8041/warp.jpg (not so visible, but you can see that it's pixeleted if you look closly)
My config files: xorg.conf http://codepad.org/MARyATJ5 important part of user.reg http://codepad.org/4F3IjOQ1 entire user.reg http://codepad.org/5hMhGnKF glxinfo (glxinfo is the same in 64bit and 32bit chroot): http://codepad.org/fPOKCSny
My error log: The error log also includes switches done when changing options, not just the errors that happened while playing. Since the log is _huge_ (some 42MBs), i've decided to get the unique lines with uniq and sort them in descending order, the first number displays occurances: http://codepad.org/OduPtW1c If you want a chronological order, let me know and I'll what I can do about it.