http://bugs.winehq.org/show_bug.cgi?id=28388
--- Comment #8 from Dan Kegel dank@kegel.com 2011-09-29 20:46:09 CDT --- With WINEDEBUG=warn+heap, it happens a lot sooner (first run: first try; second run: sixth try). Still seeing the same thing: a deadlock between the thread running MMSYSTEM_MidiStream_Player(), which is always somewhere in RtlAllocateHeap in peek_message, and another thread without a stack.