https://bugs.winehq.org/show_bug.cgi?id=39080
Bug ID: 39080 Summary: The Settlers: Rise of an Empire: world geometry broken Product: Wine Version: 1.7.49 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 52067 --> https://bugs.winehq.org/attachment.cgi?id=52067 terminal output
I believe this is different from bug #39079, because the problem isn't present in the demo version. It was one of the updates to the game (patch 1.6 or 1.7) which "introduced" the problem under Wine. World geometry (terrain rendering) is severely broken in many areas, most noticeable in the vicinity of water and hills. It's as if part of the terrain would be rendered higher or lower than the rest of the world, but you should see the attached screenshot.
Disabling GLSL or reducing graphical details to the minimum doesn't help. The problem is present with nouveau and nvidia blob 340.76 too. Wine 1.4/1.6 also have the problem.