https://bugs.winehq.org/show_bug.cgi?id=42462
--- Comment #20 from Sean Pryor spryor@redhat.com --- Ok, I was indeed able to reproduce it on 2.4, so it looks like my original report of it being fixed in that release is incorrect
That being said, there have been improvements, I go much longer between memory leaks now and additionally I don't hit the problems with black textures when a crash is imminent
So, what should I do next to try to track down the source of the leaks? I can probably leave it on overnight in a big city and see if it's killed my system when I return since running it under valgrind or something would make it nigh unplayable
What options do I have in terms of helping track it down